feature: multi-language supported
This commit is contained in:
8
Pixiview.iOS/GlobalSuppressions.cs
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8
Pixiview.iOS/GlobalSuppressions.cs
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@@ -0,0 +1,8 @@
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// This file is used by Code Analysis to maintain SuppressMessage
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// attributes that are applied to this project.
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// Project-level suppressions either have no target or are given
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// a specific target and scoped to a namespace, type, member, etc.
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using System.Diagnostics.CodeAnalysis;
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[assembly: SuppressMessage("Style", "IDE0066:Convert switch statement to expression", Justification = "<Pending>")]
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@@ -74,6 +74,7 @@
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<Compile Include="Renderers\RoundLabelRenderer.cs" />
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<Compile Include="Renderers\CardViewRenderer.cs" />
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<Compile Include="Renderers\RoundImageRenderer.cs" />
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<Compile Include="GlobalSuppressions.cs" />
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</ItemGroup>
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<ItemGroup>
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<InterfaceDefinition Include="Resources\LaunchScreen.storyboard" />
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@@ -66,7 +66,6 @@ namespace Pixiview.iOS.Renderers
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}
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[SuppressMessage("Code Notifications", "XI0002:Notifies you from using newer Apple APIs when targeting an older OS version", Justification = "<Pending>")]
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[SuppressMessage("Style", "IDE0066:Convert switch statement to expression", Justification = "<Pending>")]
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private UIStatusBarStyle ConvertStyle(StatusBarStyles style)
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{
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switch (style)
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@@ -1,7 +1,5 @@
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using CoreGraphics;
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using Pixiview.iOS.Renderers;
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using Pixiview.iOS.Renderers;
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using Pixiview.UI;
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using UIKit;
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using Xamarin.Forms;
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using Xamarin.Forms.Platform.iOS;
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@@ -1,5 +1,9 @@
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using System.Diagnostics.CodeAnalysis;
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using System.Globalization;
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using System.Threading;
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using Foundation;
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using Pixiview.iOS.Services;
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using Pixiview.Resources;
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using Pixiview.Utils;
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using UIKit;
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using Xamarin.Essentials;
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@@ -10,6 +14,20 @@ namespace Pixiview.iOS.Services
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{
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public class EnvironmentService : IEnvironmentService
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{
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public EnvironmentParameter GetEnvironment()
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{
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return new EnvironmentParameter
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{
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IconLightFontFamily = "FontAwesome5Pro-Light",
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IconRegularFontFamily = "FontAwesome5Pro-Regular",
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IconSolidFontFamily = "FontAwesome5Pro-Solid",
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IconLeft = "\uf104" // for android, it's "\uf060"
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};
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}
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#region - Theme -
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[SuppressMessage("Code Notifications", "XI0002:Notifies you from using newer Apple APIs when targeting an older OS version", Justification = "<Pending>")]
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public Theme GetApplicationTheme()
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{
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@@ -36,21 +54,110 @@ namespace Pixiview.iOS.Services
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}
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}
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public EnvironmentParameter GetEnvironment()
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{
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return new EnvironmentParameter
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{
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IconLightFontFamily = "FontAwesome5Pro-Light",
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IconRegularFontFamily = "FontAwesome5Pro-Regular",
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IconSolidFontFamily = "FontAwesome5Pro-Solid",
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IconLeft = "\uf104" // for android, it's "\uf060"
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};
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}
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public void SetStatusBarColor(Color color)
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{
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// nothing need to do
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}
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#endregion
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#region - Culture Info -
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public CultureInfo GetCurrentCultureInfo()
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{
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string lang;
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if (NSLocale.PreferredLanguages.Length > 0)
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{
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var pref = NSLocale.PreferredLanguages[0];
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lang = iOSToDotnetLanguage(pref);
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}
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else
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{
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lang = "zh-CN";
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}
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CultureInfo ci;
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var platform = new PlatformCulture(lang);
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try
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{
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ci = new CultureInfo(platform.Language);
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}
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catch (CultureNotFoundException e)
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{
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try
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{
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var fallback = ToDotnetFallbackLanguage(platform);
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App.DebugPrint($"{lang} failed, trying {fallback} ({e.Message})");
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ci = new CultureInfo(fallback);
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}
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catch (CultureNotFoundException e1)
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{
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App.DebugError("culture.get", $"{lang} couldn't be set, using 'zh-CN' ({e1.Message})");
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ci = new CultureInfo("zh-CN");
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}
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}
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return ci;
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}
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[SuppressMessage("Style", "IDE1006:Naming Styles", Justification = "<Pending>")]
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string iOSToDotnetLanguage(string iOSLanguage)
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{
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string netLanguage;
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//certain languages need to be converted to CultureInfo equivalent
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switch (iOSLanguage)
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{
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case "ms-MY": // "Malaysian (Malaysia)" not supported .NET culture
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case "ms-SG": // "Malaysian (Singapore)" not supported .NET culture
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netLanguage = "ms"; // closest supported
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break;
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case "gsw-CH": // "Schwiizertüütsch (Swiss German)" not supported .NET culture
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netLanguage = "de-CH"; // closest supported
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break;
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// add more application-specific cases here (if required)
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// ONLY use cultures that have been tested and known to work
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default:
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netLanguage = iOSLanguage;
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break;
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}
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App.DebugPrint($"iOS Language: {iOSLanguage}, .NET Language/Locale: {netLanguage}");
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return netLanguage;
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}
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string ToDotnetFallbackLanguage(PlatformCulture platCulture)
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{
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string netLanguage;
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switch (platCulture.LanguageCode)
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{
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//
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case "pt":
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netLanguage = "pt-PT"; // fallback to Portuguese (Portugal)
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break;
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case "gsw":
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netLanguage = "de-CH"; // equivalent to German (Switzerland) for this app
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break;
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// add more application-specific cases here (if required)
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// ONLY use cultures that have been tested and known to work
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default:
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netLanguage = platCulture.LanguageCode; // use the first part of the identifier (two chars, usually);
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break;
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}
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App.DebugPrint($".NET Fallback Language/Locale: {platCulture.LanguageCode} to {netLanguage} (application-specific)");
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return netLanguage;
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}
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public void SetCultureInfo(CultureInfo ci)
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{
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Thread.CurrentThread.CurrentCulture = ci;
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Thread.CurrentThread.CurrentUICulture = ci;
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App.DebugPrint($"CurrentCulture set: {ci.Name}");
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}
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#endregion
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}
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}
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