add Android version
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66
Pixiview.Android/Renderers/CircleImageRenderer.cs
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66
Pixiview.Android/Renderers/CircleImageRenderer.cs
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using System;
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using Android.Content;
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using Android.Graphics;
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using Android.Graphics.Drawables;
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using Pixiview.Droid.Renderers;
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using Pixiview.UI;
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using Xamarin.Forms;
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[assembly: ExportRenderer(typeof(CircleImage), typeof(CircleImageRenderer))]
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namespace Pixiview.Droid.Renderers
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{
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public class CircleImageRenderer : Xamarin.Forms.Platform.Android.FastRenderers.ImageRenderer
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{
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private Paint paint;
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private int radius;
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private float scale;
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public CircleImageRenderer(Context context) : base(context)
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{
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}
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protected override void OnMeasure(int widthMeasureSpec, int heightMeasureSpec)
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{
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base.OnMeasure(widthMeasureSpec, heightMeasureSpec);
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int size = Math.Min(MeasuredWidth, MeasuredHeight);
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radius = size / 2;
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SetMeasuredDimension(size, size);
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}
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protected override void OnDraw(Canvas canvas)
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{
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paint = new Paint();
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var bitmap = DrawableToBitmap(Drawable);
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if (bitmap == null)
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{
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base.OnDraw(canvas);
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return;
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}
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var bitmapShader = new BitmapShader(bitmap, Shader.TileMode.Clamp, Shader.TileMode.Clamp);
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scale = radius * 2.0f / Math.Min(bitmap.Width, bitmap.Height);
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var matrix = new Matrix();
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matrix.SetScale(scale, scale);
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bitmapShader.SetLocalMatrix(matrix);
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paint.SetShader(bitmapShader);
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canvas.DrawCircle(radius, radius, radius, paint);
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}
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private Bitmap DrawableToBitmap(Drawable drawable)
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{
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if (drawable is BitmapDrawable bd)
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{
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return bd.Bitmap;
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}
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int w = drawable.IntrinsicWidth;
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int h = drawable.IntrinsicHeight;
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var bitmap = Bitmap.CreateBitmap(w, h, Bitmap.Config.Argb8888);
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var canvas = new Canvas(bitmap);
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drawable.SetBounds(0, 0, w, h);
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drawable.Draw(canvas);
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return bitmap;
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}
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}
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}
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