121 lines
3.4 KiB
C#
121 lines
3.4 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using Gallery.UI;
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using Gallery.Utils;
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using Xamarin.Forms;
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namespace Gallery.Illust
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{
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public partial class RelatedIllustsPage : IllustRecommendsCollectionPage
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{
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private const int STEP = 18;
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private readonly IllustItem illustItem;
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private int startIndex;
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private int nextIndex;
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private string[] illustIds;
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public RelatedIllustsPage(IllustItem item)
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{
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illustItem = item;
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Resources.Add("cardView", GetCardViewTemplate());
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InitializeComponent();
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startIndex = -1;
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nextIndex = 0;
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}
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protected override void OnAppearing()
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{
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if (startIndex != -1 && Illusts == null)
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{
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startIndex = -1;
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}
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base.OnAppearing();
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}
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protected override bool IsAutoReload => false;
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protected override ActivityIndicator LoadingIndicator => activityLoading;
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protected override IEnumerable<IllustItem> DoGetIllustList(IllustRecommendsData data, out int tag)
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{
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tag = startIndex;
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if (data.body == null)
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{
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return null;
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}
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return data.body.illusts.Where(i => i.url != null).Select(i => i.ConvertToItem());
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}
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protected override IllustRecommendsData DoLoadIllustData(bool force)
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{
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IllustRecommendsData data;
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if (startIndex < 0)
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{
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// init
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data = Stores.LoadIllustRecommendsInitData(illustItem.Id);
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if (data == null || data.body == null)
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{
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return null;
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}
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illustIds = data.body.nextIds;
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}
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else
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{
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if (illustIds == null || startIndex >= illustIds.Length)
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{
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return null;
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}
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var ids = illustIds.Skip(startIndex).Take(STEP).ToArray();
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data = Stores.LoadIllustRecommendsListData(illustItem.Id, ids);
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nextIndex = startIndex + STEP;
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if (ids.Length == 0 || nextIndex >= illustIds.Length)
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{
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// done
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#if DEBUG
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App.DebugPrint($"download completed: {startIndex}");
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#endif
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startIndex = nextIndex;
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}
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}
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return data;
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}
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private void FlowLayout_MaxHeightChanged(object sender, HeightEventArgs e)
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{
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SetOffset(e.ContentHeight - scrollView.Bounds.Height - SCROLL_OFFSET);
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}
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protected override bool CheckRefresh()
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{
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if (nextIndex > startIndex)
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{
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startIndex = nextIndex;
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return true;
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}
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return false;
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}
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private void ScrollView_Scrolled(object sender, ScrolledEventArgs e)
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{
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var y = e.ScrollY;
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OnScrolled(y);
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}
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private async void Refresh_Clicked(object sender, EventArgs e)
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{
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if (IsLoading)
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{
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return;
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}
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await ScrollToTopAsync(scrollView);
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startIndex = -1;
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nextIndex = 0;
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illustIds = null;
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StartLoad(true);
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}
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}
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}
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