249 lines
8.6 KiB
C#
249 lines
8.6 KiB
C#
using System.Globalization;
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using System.Threading;
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using Gallery.Resources;
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#if __IOS__
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using System.Diagnostics.CodeAnalysis;
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using Foundation;
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using UIKit;
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#elif __ANDROID__
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using Android.OS;
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using Xamarin.Forms.Platform.Android;
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#endif
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using Xamarin.Forms;
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namespace Gallery.Utils
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{
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public class EnvironmentService
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{
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#region - Theme -
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/*
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[SuppressMessage("Code Notifications", "XI0002:Notifies you from using newer Apple APIs when targeting an older OS version", Justification = "<Pending>")]
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public AppTheme GetApplicationTheme()
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{
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if (UIDevice.CurrentDevice.CheckSystemVersion(12, 0))
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{
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var currentController = Platform.GetCurrentUIViewController();
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if (currentController == null)
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{
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return AppTheme.Unspecified;
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}
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var style = currentController.TraitCollection.UserInterfaceStyle;
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if (style == UIUserInterfaceStyle.Dark)
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{
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return AppTheme.Dark;
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}
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else if (style == UIUserInterfaceStyle.Light)
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{
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return AppTheme.Light;
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}
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}
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return AppTheme.Unspecified;
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}
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//*/
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public static void SetStatusBarColor(Color color)
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{
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#if __ANDROID_21__
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if (Build.VERSION.SdkInt >= BuildVersionCodes.Lollipop)
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{
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Droid.MainActivity.Main.SetStatusBarColor(color.ToAndroid());
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Droid.MainActivity.Main.Window.DecorView.SystemUiVisibility =
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App.CurrentTheme == Xamarin.Essentials.AppTheme.Dark ?
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Android.Views.StatusBarVisibility.Visible :
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(Android.Views.StatusBarVisibility)Android.Views.SystemUiFlags.LightStatusBar;
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}
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#endif
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}
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public static void SetStatusBarStyle(StatusBarStyles style)
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{
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#if __IOS__
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SetStatusBarStyle(ConvertStyle(style));
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}
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public static void SetStatusBarStyle(UIStatusBarStyle style)
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{
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if (UIApplication.SharedApplication.StatusBarStyle == style)
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{
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return;
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}
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if (style == UIStatusBarStyle.BlackOpaque)
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{
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UIApplication.SharedApplication.SetStatusBarHidden(true, true);
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}
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else
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{
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UIApplication.SharedApplication.SetStatusBarStyle(style, true);
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UIApplication.SharedApplication.SetStatusBarHidden(false, true);
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}
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}
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[SuppressMessage("Code Notifications", "XI0002:Notifies you from using newer Apple APIs when targeting an older OS version", Justification = "<Pending>")]
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public static UIStatusBarStyle ConvertStyle(StatusBarStyles style)
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{
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switch (style)
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{
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case StatusBarStyles.DarkText:
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return UIStatusBarStyle.DarkContent;
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case StatusBarStyles.WhiteText:
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return UIStatusBarStyle.LightContent;
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case StatusBarStyles.Hidden:
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return UIStatusBarStyle.BlackOpaque;
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case StatusBarStyles.Default:
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default:
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return UIStatusBarStyle.Default;
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}
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}
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#else
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}
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#endif
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#endregion
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#region - Culture Info -
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public static void SetCultureInfo(CultureInfo ci)
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{
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Thread.CurrentThread.CurrentCulture = ci;
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Thread.CurrentThread.CurrentUICulture = ci;
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#if LOG
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App.DebugPrint($"CurrentCulture set: {ci.Name}");
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#endif
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}
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public static CultureInfo GetCurrentCultureInfo()
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{
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string lang;
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#if __IOS__
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if (NSLocale.PreferredLanguages.Length > 0)
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{
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var pref = NSLocale.PreferredLanguages[0];
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lang = iOSToDotnetLanguage(pref);
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}
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else
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{
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lang = "zh-CN";
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}
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#elif __ANDROID__
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var locale = Java.Util.Locale.Default;
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lang = AndroidToDotnetLanguage(locale.ToString().Replace('_', '-'));
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#endif
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CultureInfo ci;
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var platform = new PlatformCulture(lang);
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try
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{
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ci = new CultureInfo(platform.Language);
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}
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catch (CultureNotFoundException e)
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{
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try
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{
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var fallback = ToDotnetFallbackLanguage(platform);
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App.DebugPrint($"{lang} failed, trying {fallback} ({e.Message})");
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ci = new CultureInfo(fallback);
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}
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catch (CultureNotFoundException e1)
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{
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App.DebugError("culture.get", $"{lang} couldn't be set, using 'zh-CN' ({e1.Message})");
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ci = new CultureInfo("zh-CN");
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}
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}
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return ci;
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}
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#if __IOS__
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[SuppressMessage("Style", "IDE1006:Naming Styles", Justification = "<Pending>")]
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private static string iOSToDotnetLanguage(string iOSLanguage)
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{
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string netLanguage;
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//certain languages need to be converted to CultureInfo equivalent
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switch (iOSLanguage)
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{
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case "ms-MY": // "Malaysian (Malaysia)" not supported .NET culture
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case "ms-SG": // "Malaysian (Singapore)" not supported .NET culture
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netLanguage = "ms"; // closest supported
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break;
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case "gsw-CH": // "Schwiizertüütsch (Swiss German)" not supported .NET culture
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netLanguage = "de-CH"; // closest supported
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break;
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// add more application-specific cases here (if required)
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// ONLY use cultures that have been tested and known to work
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default:
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netLanguage = iOSLanguage;
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break;
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}
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#if DEBUG
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App.DebugPrint($"iOS Language: {iOSLanguage}, .NET Language/Locale: {netLanguage}");
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#endif
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return netLanguage;
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}
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#elif __ANDROID__
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private static string AndroidToDotnetLanguage(string androidLanguage)
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{
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string netLanguage;
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//certain languages need to be converted to CultureInfo equivalent
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switch (androidLanguage)
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{
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case "ms-BN": // "Malaysian (Brunei)" not supported .NET culture
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case "ms-MY": // "Malaysian (Malaysia)" not supported .NET culture
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case "ms-SG": // "Malaysian (Singapore)" not supported .NET culture
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netLanguage = "ms"; // closest supported
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break;
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case "in-ID": // "Indonesian (Indonesia)" has different code in .NET
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netLanguage = "id-ID"; // correct code for .NET
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break;
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case "gsw-CH": // "Schwiizertüütsch (Swiss German)" not supported .NET culture
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netLanguage = "de-CH"; // closest supported
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break;
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// add more application-specific cases here (if required)
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// ONLY use cultures that have been tested and known to work
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default:
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netLanguage = androidLanguage;
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break;
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}
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#if DEBUG
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App.DebugPrint($"Android Language: {androidLanguage}, .NET Language/Locale: {netLanguage}");
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#endif
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return netLanguage;
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}
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#endif
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private static string ToDotnetFallbackLanguage(PlatformCulture platCulture)
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{
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string netLanguage;
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switch (platCulture.LanguageCode)
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{
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//
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case "pt":
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netLanguage = "pt-PT"; // fallback to Portuguese (Portugal)
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break;
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case "gsw":
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netLanguage = "de-CH"; // equivalent to German (Switzerland) for this app
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break;
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// add more application-specific cases here (if required)
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// ONLY use cultures that have been tested and known to work
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default:
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netLanguage = platCulture.LanguageCode; // use the first part of the identifier (two chars, usually);
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break;
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}
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#if DEBUG
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App.DebugPrint($".NET Fallback Language/Locale: {platCulture.LanguageCode} to {netLanguage} (application-specific)");
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#endif
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return netLanguage;
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}
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#endregion
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}
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}
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