Add better examples for VRAM sizes
This commit is contained in:
97
README.md
97
README.md
@ -423,16 +423,11 @@ display_height = 1080 # Maximum display height in the VM
|
|||||||
max_pixels = 2073600 # This is the product of display_width and display_height so 1920 * 1080 = 2073600
|
max_pixels = 2073600 # This is the product of display_width and display_height so 1920 * 1080 = 2073600
|
||||||
cuda_enabled = 1 # Enables CUDA support. Either 1 or 0 for enabled/disabled
|
cuda_enabled = 1 # Enables CUDA support. Either 1 or 0 for enabled/disabled
|
||||||
frl_enabled = 1 # This controls the frame rate limiter, if you enable it your fps in the VM get locked to 60fps. Either 1 or 0 for enabled/disabled
|
frl_enabled = 1 # This controls the frame rate limiter, if you enable it your fps in the VM get locked to 60fps. Either 1 or 0 for enabled/disabled
|
||||||
framebuffer = 0x76000000 # VRAM size for the VM. In this case its 2GB
|
framebuffer = 0x74000000
|
||||||
# Other options:
|
framebuffer_reservation = 0xC000000 # In combination with the framebuffer size
|
||||||
# 1GB: 0x3B000000
|
# above, these two lines will give you a VM
|
||||||
# 2GB: 0x76000000
|
# with 2GB of VRAM (framebuffer + framebuffer_reservation = VRAM size in bytes).
|
||||||
# 3GB: 0xB1000000
|
# See below for some other sizes
|
||||||
# 4GB: 0xEC000000
|
|
||||||
# 8GB: 0x1D8000000
|
|
||||||
# 16GB: 0x3B0000000
|
|
||||||
# These numbers may not be accurate for you, but you can always calculate the right number like this:
|
|
||||||
# The amount of VRAM in your VM = `framebuffer` + `framebuffer_reservation`
|
|
||||||
|
|
||||||
[mdev.00000000-0000-0000-0000-000000000100]
|
[mdev.00000000-0000-0000-0000-000000000100]
|
||||||
frl_enabled = 0
|
frl_enabled = 0
|
||||||
@ -453,6 +448,88 @@ display_height = 1080
|
|||||||
max_pixels = 2073600
|
max_pixels = 2073600
|
||||||
```
|
```
|
||||||
|
|
||||||
|
### Common VRAM sizes
|
||||||
|
|
||||||
|
Here are some common framebuffer sizes that you might want to use:
|
||||||
|
|
||||||
|
- 512MB:
|
||||||
|
```toml
|
||||||
|
framebuffer = 0x1A000000
|
||||||
|
framebuffer_reservation = 0x6000000
|
||||||
|
```
|
||||||
|
- 1GB:
|
||||||
|
```toml
|
||||||
|
framebuffer = 0x38000000
|
||||||
|
framebuffer_reservation = 0x8000000
|
||||||
|
```
|
||||||
|
- 2GB:
|
||||||
|
```toml
|
||||||
|
framebuffer = 0x74000000
|
||||||
|
framebuffer_reservation = 0xC000000
|
||||||
|
```
|
||||||
|
- 3GB:
|
||||||
|
```toml
|
||||||
|
framebuffer = 0xB0000000
|
||||||
|
framebuffer_reservation = 0x10000000
|
||||||
|
```
|
||||||
|
- 4GB:
|
||||||
|
```toml
|
||||||
|
framebuffer = 0xEC000000
|
||||||
|
framebuffer_reservation = 0x14000000
|
||||||
|
```
|
||||||
|
- 5GB:
|
||||||
|
```toml
|
||||||
|
framebuffer = 0x128000000
|
||||||
|
framebuffer_reservation = 0x18000000
|
||||||
|
```
|
||||||
|
- 6GB:
|
||||||
|
```toml
|
||||||
|
framebuffer = 0x164000000
|
||||||
|
framebuffer_reservation = 0x1C000000
|
||||||
|
```
|
||||||
|
- 8GB:
|
||||||
|
```toml
|
||||||
|
framebuffer = 0x1DC000000
|
||||||
|
framebuffer_reservation = 0x24000000
|
||||||
|
```
|
||||||
|
- 10GB:
|
||||||
|
```toml
|
||||||
|
framebuffer = 0x254000000
|
||||||
|
framebuffer_reservation = 0x2C000000
|
||||||
|
```
|
||||||
|
- 12GB:
|
||||||
|
```toml
|
||||||
|
framebuffer = 0x2CC000000
|
||||||
|
framebuffer_reservation = 0x34000000
|
||||||
|
```
|
||||||
|
- 16GB:
|
||||||
|
```toml
|
||||||
|
framebuffer = 0x3BA400000
|
||||||
|
framebuffer_reservation = 0x45C00000
|
||||||
|
```
|
||||||
|
- 20GB:
|
||||||
|
```toml
|
||||||
|
framebuffer = 0x4AC000000
|
||||||
|
framebuffer_reservation = 0x54000000
|
||||||
|
```
|
||||||
|
- 24GB:
|
||||||
|
```toml
|
||||||
|
framebuffer = 0x59C000000
|
||||||
|
framebuffer_reservation = 0x64000000
|
||||||
|
```
|
||||||
|
- 32GB:
|
||||||
|
```toml
|
||||||
|
framebuffer = 0x77C000000
|
||||||
|
framebuffer_reservation = 0x84000000
|
||||||
|
```
|
||||||
|
- 48GB:
|
||||||
|
```toml
|
||||||
|
framebuffer = 0xB2D200000
|
||||||
|
framebuffer_reservation = 0xD2E00000
|
||||||
|
```
|
||||||
|
|
||||||
|
`framebuffer` and `framebuffer_reservation` will always equal the VRAM size in bytes when added together.
|
||||||
|
|
||||||
### Spoofing your vGPU instance
|
### Spoofing your vGPU instance
|
||||||
|
|
||||||
#### Note: This only works on Windows guests, don't bother trying on Linux.
|
#### Note: This only works on Windows guests, don't bother trying on Linux.
|
||||||
|
Reference in New Issue
Block a user