sync code
This commit is contained in:
@@ -5,6 +5,8 @@ public sealed class Constants
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public const string CategoryOther = "other";
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public const string EventUnknown = "unknown";
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public const string BaseUrl = "https://flower.tsanie.org";
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public const SQLite.SQLiteOpenFlags Flags =
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SQLite.SQLiteOpenFlags.ReadWrite |
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SQLite.SQLiteOpenFlags.Create |
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|
@@ -26,12 +26,12 @@ public class FlowerDatabase
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#if DEBUG
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var result =
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#endif
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await database.CreateTablesAsync<FlowerItem, RecordItem>();
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await database.CreateTablesAsync<FlowerItem, RecordItem, PhotoItem>();
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#if DEBUG
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foreach (var item in result.Results)
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{
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logger.LogDebug("create table {table}, result: {result}", item.Key, item.Value);
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logger.LogInformation("create table {table}, result: {result}", item.Key, item.Value);
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}
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#endif
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}
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|
@@ -18,11 +18,11 @@ public class FlowerItem
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{
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if (categoryName == null)
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{
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if (!Constants.Categories.TryGetValue(CategoryId, out categoryName))
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if (!Constants.Categories.TryGetValue(CategoryId, out var name))
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{
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categoryName = Constants.CategoryOther;
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name = Constants.CategoryOther;
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}
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// TODO: i18n
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categoryName = LocalizationResource.GetText(name);
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}
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return categoryName;
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}
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@@ -40,6 +40,6 @@ public class FlowerItem
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[Column("purchase")]
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public string Purchase { get; set; }
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[Column("photo")]
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public byte[] Photo { get; set; }
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[Column("memo")]
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public string Memo { get; set; }
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}
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28
App/Data/Model/PhotoItem.cs
Normal file
28
App/Data/Model/PhotoItem.cs
Normal file
@@ -0,0 +1,28 @@
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using SQLite;
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namespace Blahblah.FlowerStory.Data.Model;
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[Table("photos")]
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public class PhotoItem
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{
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[Column("pid"), PrimaryKey, AutoIncrement]
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public int Id { get; set; }
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[Column("fid")]
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public int FlowerId { get; set; }
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[Column("rid")]
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public int RecordId { get; set; }
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[Column("filetype")]
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public string FileType { get; set; }
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[Column("filename")]
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public string FileName { get; set; }
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[Column("path")]
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public string Path { get; set; }
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[Column("dateupload")]
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public DateTimeOffset DateUpload { get; set; }
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}
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@@ -8,6 +8,9 @@ public class RecordItem
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[Column("rid"), PrimaryKey, AutoIncrement]
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public int Id { get; set; }
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[Column("fid")]
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public int FlowerId { get; set; }
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[Column("eid")]
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public int EventId { get; set; }
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@@ -18,15 +21,16 @@ public class RecordItem
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{
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if (eventName == null)
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{
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string evtkey;
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if (Constants.Events.TryGetValue(EventId, out var @event))
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{
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eventName = @event.Name;
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evtkey = @event.Name;
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}
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else
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{
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eventName = Constants.EventUnknown;
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evtkey = Constants.EventUnknown;
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}
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// TODO: i18n
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eventName = LocalizationResource.GetText(evtkey);
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}
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return eventName;
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}
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@@ -41,6 +45,6 @@ public class RecordItem
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[Column("byname")]
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public string ByUserName { get; set; }
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[Column("photo")]
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public byte[] Photo { get; set; }
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[Column("memo")]
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public string Memo { get; set; }
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}
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|
@@ -2,10 +2,19 @@
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public class UserItem
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{
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public string Id { get; set; }
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public int Id { get; set; }
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public string UserId { get; set; }
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public int Level { get; set; }
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public DateTimeOffset RegisterDate { get; set; }
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public string Name { get; set; }
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public string Email { get; set; }
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public string Mobile { get; set; }
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public byte[] Avatar { get; set; }
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}
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|
36
App/Extensions.cs
Normal file
36
App/Extensions.cs
Normal file
@@ -0,0 +1,36 @@
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using Microsoft.Extensions.Localization;
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using System.Text;
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namespace Blahblah.FlowerStory;
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[ContentProperty(nameof(Key))]
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public class LocalizeExtension : IMarkupExtension
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||||
{
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||||
//private IStringLocalizer<Localizations> Localizer { get; }
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||||
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||||
public string Key { get; set; }
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//public LocalizeExtension()
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//{
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// Localizer = MauiApplication.Current.Services.GetService<IStringLocalizer<Localizations>>();
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//}
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public object ProvideValue(IServiceProvider _)
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{
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return LocalizationResource.Localizer.GetString(Key);
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}
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||||
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object IMarkupExtension.ProvideValue(IServiceProvider serviceProvider) => ProvideValue(serviceProvider);
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}
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sealed class LocalizationResource
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{
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private static IStringLocalizer<Localizations> localizer;
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public static IStringLocalizer<Localizations> Localizer => localizer ??= MauiApplication.Current.Services.GetService<IStringLocalizer<Localizations>>();
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public static string GetText(string key)
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{
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return Localizer.GetString(key);
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||||
}
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||||
}
|
@@ -70,8 +70,26 @@
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||||
</ItemGroup>
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||||
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||||
<ItemGroup>
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<PackageReference Include="Microsoft.Extensions.Localization" Version="7.0.5" />
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||||
<PackageReference Include="Microsoft.Extensions.Logging.Debug" Version="7.0.0" />
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||||
<PackageReference Include="Microsoft.Maui.Graphics.Skia" Version="7.0.86" />
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||||
<PackageReference Include="SkiaSharp.Views.Maui.Controls" Version="2.88.3" />
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||||
<PackageReference Include="sqlite-net-pcl" Version="1.8.116" />
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||||
<PackageReference Include="SQLitePCLRaw.bundle_green" Version="2.1.4" />
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||||
<PackageReference Include="SQLitePCLRaw.bundle_green" Version="2.1.5" />
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||||
</ItemGroup>
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||||
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||||
<ItemGroup>
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||||
<Compile Update="Localizations.Designer.cs">
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||||
<DesignTime>True</DesignTime>
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||||
<AutoGen>True</AutoGen>
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||||
<DependentUpon>Localizations.resx</DependentUpon>
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||||
</Compile>
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||||
</ItemGroup>
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||||
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||||
<ItemGroup>
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||||
<EmbeddedResource Update="Localizations.resx">
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||||
<Generator>ResXFileCodeGenerator</Generator>
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||||
<LastGenOutput>Localizations.Designer.cs</LastGenOutput>
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||||
</EmbeddedResource>
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||||
</ItemGroup>
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||||
</Project>
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||||
|
72
App/Localizations.Designer.cs
generated
Normal file
72
App/Localizations.Designer.cs
generated
Normal file
@@ -0,0 +1,72 @@
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||||
//------------------------------------------------------------------------------
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||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Runtime Version:4.0.30319.42000
|
||||
//
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
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||||
// the code is regenerated.
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||||
// </auto-generated>
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||||
//------------------------------------------------------------------------------
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||||
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||||
namespace Blahblah.FlowerStory {
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||||
using System;
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||||
|
||||
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||||
/// <summary>
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||||
/// A strongly-typed resource class, for looking up localized strings, etc.
|
||||
/// </summary>
|
||||
// This class was auto-generated by the StronglyTypedResourceBuilder
|
||||
// class via a tool like ResGen or Visual Studio.
|
||||
// To add or remove a member, edit your .ResX file then rerun ResGen
|
||||
// with the /str option, or rebuild your VS project.
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
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||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||
internal class Localizations {
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||||
|
||||
private static global::System.Resources.ResourceManager resourceMan;
|
||||
|
||||
private static global::System.Globalization.CultureInfo resourceCulture;
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||||
|
||||
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
|
||||
internal Localizations() {
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||||
}
|
||||
|
||||
/// <summary>
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||||
/// Returns the cached ResourceManager instance used by this class.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Resources.ResourceManager ResourceManager {
|
||||
get {
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||||
if (object.ReferenceEquals(resourceMan, null)) {
|
||||
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("Blahblah.FlowerStory.Localizations", typeof(Localizations).Assembly);
|
||||
resourceMan = temp;
|
||||
}
|
||||
return resourceMan;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Overrides the current thread's CurrentUICulture property for all
|
||||
/// resource lookups using this strongly typed resource class.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Globalization.CultureInfo Culture {
|
||||
get {
|
||||
return resourceCulture;
|
||||
}
|
||||
set {
|
||||
resourceCulture = value;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Unknown.
|
||||
/// </summary>
|
||||
internal static string unknown {
|
||||
get {
|
||||
return ResourceManager.GetString("unknown", resourceCulture);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
123
App/Localizations.resx
Normal file
123
App/Localizations.resx
Normal file
@@ -0,0 +1,123 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<data name="unknown" xml:space="preserve">
|
||||
<value>Unknown</value>
|
||||
</data>
|
||||
</root>
|
123
App/Localizations.zh-CN.resx
Normal file
123
App/Localizations.zh-CN.resx
Normal file
@@ -0,0 +1,123 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<data name="unknown" xml:space="preserve">
|
||||
<value>未知</value>
|
||||
</data>
|
||||
</root>
|
@@ -1,6 +1,8 @@
|
||||
<?xml version="1.0" encoding="utf-8" ?>
|
||||
<ContentPage xmlns="http://schemas.microsoft.com/dotnet/2021/maui"
|
||||
xmlns:x="http://schemas.microsoft.com/winfx/2009/xaml"
|
||||
xmlns:l="clr-namespace:Blahblah.FlowerStory"
|
||||
xmlns:forms="clr-namespace:SkiaSharp.Views.Maui.Controls;assembly=SkiaSharp.Views.Maui.Controls"
|
||||
x:Class="Blahblah.FlowerStory.MainPage">
|
||||
|
||||
<ScrollView>
|
||||
@@ -15,8 +17,10 @@
|
||||
HeightRequest="200"
|
||||
HorizontalOptions="Center" />
|
||||
|
||||
<forms:SKCanvasView x:Name="canvasView" PaintSurface="canvasView_PaintSurface"/>
|
||||
|
||||
<Label
|
||||
Text="Hello, World!"
|
||||
Text="{l:Localize unknown}"
|
||||
SemanticProperties.HeadingLevel="Level1"
|
||||
FontSize="32"
|
||||
HorizontalOptions="Center" />
|
||||
|
@@ -46,5 +46,10 @@ namespace Blahblah.FlowerStory
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
private void canvasView_PaintSurface(object sender, SkiaSharp.Views.Maui.SKPaintSurfaceEventArgs e)
|
||||
{
|
||||
|
||||
}
|
||||
}
|
||||
}
|
@@ -28,6 +28,8 @@ namespace Blahblah.FlowerStory
|
||||
builder.Services.AddSingleton<MainPage>();
|
||||
builder.Services.AddSingleton<FlowerDatabase>();
|
||||
|
||||
builder.Services.AddLocalization();
|
||||
|
||||
return builder.Build();
|
||||
}
|
||||
}
|
||||
|
Reference in New Issue
Block a user