add APK demo preview handler
This commit is contained in:
parent
3007e0639c
commit
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57
ApkPreviewHandler/ApkPreviewHandler.cs
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57
ApkPreviewHandler/ApkPreviewHandler.cs
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using ShellExtensions;
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using ShellExtensions.PreviewHandlers;
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Runtime.InteropServices;
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using System.Text;
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using System.Threading.Tasks;
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namespace ApkPreviewHandler
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{
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[ComVisible(true)]
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[ClassInterface(ClassInterfaceType.None)]
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[ProgId("Tsanie.ApkPreviewHandler")]
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[Guid("2b09062a-b853-4e5c-b349-b1f3aa8e063b")]
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[PreviewHandler("ApkPreviewHandler", ".xapk", "{74428040-0d3b-4789-a70f-91582d9a643e}")]
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public class ApkPreviewHandler : WpfPreviewHandler, IPreviewFromFile, IPreviewFromStream
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{
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public ApkPreviewHandler()
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{
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Control = new ApkPreviewPanel();
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}
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private void Populate(Stream stream)
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{
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if (Control is ApkPreviewPanel panel)
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{
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panel.SetLabel($"length: {stream.Length}");
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}
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}
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#region IPreviewFromFile Members
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public void Load(FileInfo info)
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{
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using (var stream = File.OpenRead(info.FullName))
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{
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Populate(stream);
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}
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}
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#endregion
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#region IPreviewFromStream Members
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public void Load(Stream stream)
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{
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using (stream)
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{
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Populate(stream);
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}
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}
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#endregion
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}
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}
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93
ApkPreviewHandler/ApkPreviewHandler.csproj
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93
ApkPreviewHandler/ApkPreviewHandler.csproj
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<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
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<PropertyGroup>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
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<ProjectGuid>{455B8120-73EB-4E60-8386-39A1BFE74F95}</ProjectGuid>
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<OutputType>library</OutputType>
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<RootNamespace>ApkPreviewHandler</RootNamespace>
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<AssemblyName>ApkPreviewHandler</AssemblyName>
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<TargetFrameworkVersion>v4.7.2</TargetFrameworkVersion>
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<FileAlignment>512</FileAlignment>
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<ProjectTypeGuids>{60dc8134-eba5-43b8-bcc9-bb4bc16c2548};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
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<WarningLevel>4</WarningLevel>
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<Deterministic>true</Deterministic>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
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<DebugSymbols>true</DebugSymbols>
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<DebugType>full</DebugType>
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<Optimize>false</Optimize>
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<OutputPath>bin\Debug\</OutputPath>
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<DefineConstants>TRACE;DEBUG;PREVIEW_HANDLER</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
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<DebugType>pdbonly</DebugType>
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<Optimize>true</Optimize>
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<OutputPath>bin\Release\</OutputPath>
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<DefineConstants>TRACE;PREVIEW_HANDLER</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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</PropertyGroup>
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<PropertyGroup>
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<SignAssembly>true</SignAssembly>
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</PropertyGroup>
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<PropertyGroup>
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<AssemblyOriginatorKeyFile>ApkPreviewHandler.pfx</AssemblyOriginatorKeyFile>
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="System" />
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<Reference Include="System.Data" />
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<Reference Include="System.Xml" />
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<Reference Include="Microsoft.CSharp" />
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<Reference Include="System.Core" />
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<Reference Include="System.Xml.Linq" />
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<Reference Include="System.Data.DataSetExtensions" />
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<Reference Include="System.Net.Http" />
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<Reference Include="System.Xaml">
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<RequiredTargetFramework>4.0</RequiredTargetFramework>
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</Reference>
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<Reference Include="WindowsBase" />
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<Reference Include="PresentationCore" />
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<Reference Include="PresentationFramework" />
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</ItemGroup>
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<ItemGroup>
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<Page Include="ApkPreviewPanel.xaml">
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<Generator>MSBuild:Compile</Generator>
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<SubType>Designer</SubType>
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</Page>
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<Compile Include="ApkPreviewHandler.cs" />
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<Compile Include="ApkPreviewPanel.xaml.cs">
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<DependentUpon>ApkPreviewPanel.xaml</DependentUpon>
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<SubType>Code</SubType>
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</Compile>
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</ItemGroup>
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<ItemGroup>
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<Compile Include="Properties\AssemblyInfo.cs">
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<SubType>Code</SubType>
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</Compile>
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<Compile Include="Properties\Resources.Designer.cs">
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<AutoGen>True</AutoGen>
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<DesignTime>True</DesignTime>
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<DependentUpon>Resources.resx</DependentUpon>
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</Compile>
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<Compile Include="Properties\Settings.Designer.cs">
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<AutoGen>True</AutoGen>
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<DependentUpon>Settings.settings</DependentUpon>
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<DesignTimeSharedInput>True</DesignTimeSharedInput>
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</Compile>
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<EmbeddedResource Include="Properties\Resources.resx">
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<Generator>ResXFileCodeGenerator</Generator>
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<LastGenOutput>Resources.Designer.cs</LastGenOutput>
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</EmbeddedResource>
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<None Include="ApkPreviewHandler.pfx" />
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<None Include="Properties\Settings.settings">
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<Generator>SettingsSingleFileGenerator</Generator>
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<LastGenOutput>Settings.Designer.cs</LastGenOutput>
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</None>
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</ItemGroup>
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<Import Project="..\ShellExtensions\ShellExtensions.projitems" Label="Shared" />
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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</Project>
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14
ApkPreviewHandler/ApkPreviewPanel.xaml
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14
ApkPreviewHandler/ApkPreviewPanel.xaml
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<UserControl x:Class="ApkPreviewHandler.ApkPreviewPanel"
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xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
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xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
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xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
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xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
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xmlns:local="clr-namespace:ApkPreviewHandler"
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mc:Ignorable="d"
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d:DesignHeight="450" d:DesignWidth="800">
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<Grid>
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<Label x:Name="labelCount"
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VerticalAlignment="Center"
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HorizontalAlignment="Center"/>
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</Grid>
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</UserControl>
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33
ApkPreviewHandler/ApkPreviewPanel.xaml.cs
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33
ApkPreviewHandler/ApkPreviewPanel.xaml.cs
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using System.Windows;
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using System.Windows.Controls;
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using System.Windows.Data;
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using System.Windows.Documents;
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using System.Windows.Input;
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using System.Windows.Media;
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using System.Windows.Media.Imaging;
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using System.Windows.Navigation;
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using System.Windows.Shapes;
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namespace ApkPreviewHandler
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{
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/// <summary>
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/// Interaction logic for UserControl1.xaml
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/// </summary>
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public partial class ApkPreviewPanel : UserControl
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{
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public ApkPreviewPanel()
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{
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InitializeComponent();
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}
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public void SetLabel(string text)
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{
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labelCount.Content = text;
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}
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}
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}
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55
ApkPreviewHandler/Properties/AssemblyInfo.cs
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55
ApkPreviewHandler/Properties/AssemblyInfo.cs
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using System.Reflection;
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using System.Resources;
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using System.Runtime.CompilerServices;
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using System.Runtime.InteropServices;
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using System.Windows;
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// General Information about an assembly is controlled through the following
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// set of attributes. Change these attribute values to modify the information
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// associated with an assembly.
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[assembly: AssemblyTitle("ApkPreviewHandler")]
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[assembly: AssemblyDescription("")]
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[assembly: AssemblyConfiguration("")]
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[assembly: AssemblyCompany("")]
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[assembly: AssemblyProduct("ApkPreviewHandler")]
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[assembly: AssemblyCopyright("Copyright © 2021")]
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[assembly: AssemblyTrademark("")]
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[assembly: AssemblyCulture("")]
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// Setting ComVisible to false makes the types in this assembly not visible
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// to COM components. If you need to access a type in this assembly from
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// COM, set the ComVisible attribute to true on that type.
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[assembly: ComVisible(false)]
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//In order to begin building localizable applications, set
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//<UICulture>CultureYouAreCodingWith</UICulture> in your .csproj file
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//inside a <PropertyGroup>. For example, if you are using US english
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//in your source files, set the <UICulture> to en-US. Then uncomment
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//the NeutralResourceLanguage attribute below. Update the "en-US" in
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//the line below to match the UICulture setting in the project file.
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//[assembly: NeutralResourcesLanguage("en-US", UltimateResourceFallbackLocation.Satellite)]
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[assembly:ThemeInfo(
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ResourceDictionaryLocation.None, //where theme specific resource dictionaries are located
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//(used if a resource is not found in the page,
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// or application resource dictionaries)
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ResourceDictionaryLocation.SourceAssembly //where the generic resource dictionary is located
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//(used if a resource is not found in the page,
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// app, or any theme specific resource dictionaries)
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)]
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// Version information for an assembly consists of the following four values:
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//
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// Major Version
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// Minor Version
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// Build Number
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// Revision
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//
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// You can specify all the values or you can default the Build and Revision Numbers
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// by using the '*' as shown below:
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// [assembly: AssemblyVersion("1.0.*")]
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[assembly: AssemblyVersion("1.0.0.0")]
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[assembly: AssemblyFileVersion("1.0.0.0")]
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62
ApkPreviewHandler/Properties/Resources.Designer.cs
generated
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62
ApkPreviewHandler/Properties/Resources.Designer.cs
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//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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// Runtime Version:4.0.30319.42000
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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namespace ApkPreviewHandler.Properties {
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/// <summary>
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/// A strongly-typed resource class, for looking up localized strings, etc.
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/// </summary>
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// This class was auto-generated by the StronglyTypedResourceBuilder
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// class via a tool like ResGen or Visual Studio.
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||||
// To add or remove a member, edit your .ResX file then rerun ResGen
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// with the /str option, or rebuild your VS project.
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[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
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[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
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internal class Resources {
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private static global::System.Resources.ResourceManager resourceMan;
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private static global::System.Globalization.CultureInfo resourceCulture;
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[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
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internal Resources() {
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}
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/// <summary>
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/// Returns the cached ResourceManager instance used by this class.
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/// </summary>
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[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
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internal static global::System.Resources.ResourceManager ResourceManager {
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get {
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if ((resourceMan == null)) {
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global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("ApkPreviewHandler.Properties.Resources", typeof(Resources).Assembly);
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resourceMan = temp;
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}
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return resourceMan;
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}
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}
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/// <summary>
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/// Overrides the current thread's CurrentUICulture property for all
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/// resource lookups using this strongly typed resource class.
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/// </summary>
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[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
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internal static global::System.Globalization.CultureInfo Culture {
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get {
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return resourceCulture;
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}
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set {
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resourceCulture = value;
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}
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}
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}
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}
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117
ApkPreviewHandler/Properties/Resources.resx
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117
ApkPreviewHandler/Properties/Resources.resx
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<?xml version="1.0" encoding="utf-8"?>
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<root>
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<!--
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Microsoft ResX Schema
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Version 2.0
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The primary goals of this format is to allow a simple XML format
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that is mostly human readable. The generation and parsing of the
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various data types are done through the TypeConverter classes
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associated with the data types.
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Example:
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||||
... ado.net/XML headers & schema ...
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<resheader name="resmimetype">text/microsoft-resx</resheader>
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<resheader name="version">2.0</resheader>
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<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
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<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
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<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
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<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
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<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
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<value>[base64 mime encoded serialized .NET Framework object]</value>
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</data>
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<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
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<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
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||||
<comment>This is a comment</comment>
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||||
</data>
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||||
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||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
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||||
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||||
Each data row contains a name, and value. The row also contains a
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||||
type or mimetype. Type corresponds to a .NET class that support
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text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
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||||
mimetype set.
|
||||
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||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
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that the ResXResourceWriter will generate, however the reader can
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||||
read any of the formats listed below.
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||||
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||||
mimetype: application/x-microsoft.net.object.binary.base64
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||||
value : The object must be serialized with
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||||
: System.Serialization.Formatters.Binary.BinaryFormatter
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: and then encoded with base64 encoding.
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||||
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||||
mimetype: application/x-microsoft.net.object.soap.base64
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||||
value : The object must be serialized with
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||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
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||||
: and then encoded with base64 encoding.
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||||
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||||
mimetype: application/x-microsoft.net.object.bytearray.base64
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||||
value : The object must be serialized into a byte array
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||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
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||||
-->
|
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<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
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||||
<xsd:element name="root" msdata:IsDataSet="true">
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||||
<xsd:complexType>
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||||
<xsd:choice maxOccurs="unbounded">
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||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
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||||
<xsd:sequence>
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||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
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||||
</xsd:sequence>
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||||
<xsd:attribute name="name" type="xsd:string" />
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<xsd:attribute name="type" type="xsd:string" />
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||||
<xsd:attribute name="mimetype" type="xsd:string" />
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||||
</xsd:complexType>
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||||
</xsd:element>
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||||
<xsd:element name="assembly">
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||||
<xsd:complexType>
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||||
<xsd:attribute name="alias" type="xsd:string" />
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||||
<xsd:attribute name="name" type="xsd:string" />
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</xsd:complexType>
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||||
</xsd:element>
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<xsd:element name="data">
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<xsd:complexType>
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<xsd:sequence>
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||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
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<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
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</xsd:sequence>
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<xsd:attribute name="name" type="xsd:string" msdata:Ordinal="1" />
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<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
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<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
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</xsd:complexType>
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</xsd:element>
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<xsd:element name="resheader">
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<xsd:complexType>
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<xsd:sequence>
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<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
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</xsd:sequence>
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<xsd:attribute name="name" type="xsd:string" use="required" />
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</xsd:complexType>
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||||
</xsd:element>
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</xsd:choice>
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</xsd:complexType>
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</xsd:element>
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</xsd:schema>
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<resheader name="resmimetype">
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<value>text/microsoft-resx</value>
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</resheader>
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||||
<resheader name="version">
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||||
<value>2.0</value>
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||||
</resheader>
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<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
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</resheader>
|
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<resheader name="writer">
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<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
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||||
</resheader>
|
||||
</root>
|
30
ApkPreviewHandler/Properties/Settings.Designer.cs
generated
Normal file
30
ApkPreviewHandler/Properties/Settings.Designer.cs
generated
Normal file
@ -0,0 +1,30 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Runtime Version:4.0.30319.42000
|
||||
//
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
namespace ApkPreviewHandler.Properties
|
||||
{
|
||||
|
||||
|
||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "11.0.0.0")]
|
||||
internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase
|
||||
{
|
||||
|
||||
private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
|
||||
|
||||
public static Settings Default
|
||||
{
|
||||
get
|
||||
{
|
||||
return defaultInstance;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
7
ApkPreviewHandler/Properties/Settings.settings
Normal file
7
ApkPreviewHandler/Properties/Settings.settings
Normal file
@ -0,0 +1,7 @@
|
||||
<?xml version='1.0' encoding='utf-8'?>
|
||||
<SettingsFile xmlns="uri:settings" CurrentProfile="(Default)">
|
||||
<Profiles>
|
||||
<Profile Name="(Default)" />
|
||||
</Profiles>
|
||||
<Settings />
|
||||
</SettingsFile>
|
@ -9,9 +9,12 @@ Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "TestConsoleApp", "TestConso
|
||||
EndProject
|
||||
Project("{D954291E-2A0B-460D-934E-DC6B0785DB48}") = "ShellExtensions", "ShellExtensions\ShellExtensions.shproj", "{50974517-2D52-4470-9F60-E37B30D1491E}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "ApkPreviewHandler", "ApkPreviewHandler\ApkPreviewHandler.csproj", "{455B8120-73EB-4E60-8386-39A1BFE74F95}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SharedMSBuildProjectFiles) = preSolution
|
||||
ShellExtensions\ShellExtensions.projitems*{08c34c77-b778-46aa-a48b-bea6b9fe07fe}*SharedItemsImports = 4
|
||||
ShellExtensions\ShellExtensions.projitems*{455b8120-73eb-4e60-8386-39a1bfe74f95}*SharedItemsImports = 4
|
||||
ShellExtensions\ShellExtensions.projitems*{50974517-2d52-4470-9f60-e37b30d1491e}*SharedItemsImports = 13
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
@ -27,6 +30,10 @@ Global
|
||||
{C2573376-C9CF-41DE-B9A6-22790C048062}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{C2573376-C9CF-41DE-B9A6-22790C048062}.Release|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{C2573376-C9CF-41DE-B9A6-22790C048062}.Release|Any CPU.Build.0 = Debug|Any CPU
|
||||
{455B8120-73EB-4E60-8386-39A1BFE74F95}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{455B8120-73EB-4E60-8386-39A1BFE74F95}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{455B8120-73EB-4E60-8386-39A1BFE74F95}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{455B8120-73EB-4E60-8386-39A1BFE74F95}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
|
Loading…
x
Reference in New Issue
Block a user