preload animate bar
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@ -131,6 +131,7 @@ namespace Pixiview.Illust
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if (illust != null)
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{
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IsAnimateSliderVisible = illust.IsAnimeVisible;
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LoadIllust(illust);
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}
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}
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@ -352,9 +353,6 @@ namespace Pixiview.Illust
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}
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}
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var isAnime = illustItem.IllustType == IllustType.Anime;
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IsAnimateSliderVisible = isAnime;
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Task.Run(() => DoLoadImage(0, true));
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if (items.Length > 1)
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{
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@ -363,7 +361,7 @@ namespace Pixiview.Illust
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DoLoadImage(i);
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});
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}
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else if (isAnime)
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else if (illustItem.IsAnimeVisible)
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{
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// anime
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ugoiraData = Stores.LoadIllustUgoiraData(illustItem.Id);
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@ -299,7 +299,7 @@ namespace Pixiview.Utils
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private readonly IllustUgoiraBody ugoira;
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private readonly IllustDetailItem detailItem;
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private readonly ImageSource[] frames;
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private readonly Timer timer;
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private Timer timer;
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private int index = 0;
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public bool IsPlaying { get; private set; }
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@ -329,6 +329,7 @@ namespace Pixiview.Utils
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if (timer != null)
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{
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timer.Dispose();
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timer = null;
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}
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}
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@ -336,7 +337,7 @@ namespace Pixiview.Utils
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{
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lock (sync)
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{
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if (IsPlaying == flag)
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if (timer == null || IsPlaying == flag)
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{
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return;
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}
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@ -409,7 +410,7 @@ namespace Pixiview.Utils
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index = i;
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lock (sync)
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{
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if (IsPlaying)
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if (timer != null && IsPlaying)
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{
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timer.Change(info.delay, Timeout.Infinite);
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}
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